//============================================================================== // Default Joystick Bindings //============================================================================== //============================================================================== // FPS Mode Bindings //============================================================================== bindset 0 bind "JOY1" "_use" // A bind "JOY2" "_crouch" // B bind "JOY3" "_reload" // X bind "JOY4" "_jump" // Y bind "JOY5" "_quickuse" // L Shoulder bind "JOY6" "_changeWeapon" // R Shoulder bind "JOY7" "_sprint" // L Stick Click bind "JOY8" "_attack2" // R Stick Click bind "JOY9" "toggleMainMenu" // Start bind "JOY10" "_inventory" // Back bind "JOY_STICK1_UP" "_moveforward" bind "JOY_STICK1_DOWN" "_moveback" bind "JOY_STICK1_LEFT" "_moveleft" bind "JOY_STICK1_RIGHT" "_moveright" bind "JOY_STICK2_UP" "_lookup" bind "JOY_STICK2_DOWN" "_lookdown" bind "JOY_STICK2_LEFT" "_lookleft" bind "JOY_STICK2_RIGHT" "_lookright" bind "JOY_TRIGGER1" "_zoom" // L Trigger bind "JOY_TRIGGER2" "_attack1" // R Trigger bind "JOY_DPAD_UP" "_quick0" bind "JOY_DPAD_RIGHT" "_quick1" bind "JOY_DPAD_DOWN" "noclip" bind "JOY_DPAD_LEFT" "_quick3" //============================================================================== // Remote Control Car Driving Mode Bindings //============================================================================== bindset 2 // Joystick bind "JOY1" "_attack1" // A bind "JOY2" "_weap9" // B bind "JOY3" "_use" // X bind "JOY4" "_weap5" // Y bind "JOY5" "_zoomin" // L Shoulder bind "JOY6" "_zoomout" // R Shoulder bind "JOY7" "_zoom" // L Stick Click bind "JOY8" "" // R Stick Click bind "JOY9" "toggleMainMenu" // Start bind "JOY10" "_inventory" // Back bind "JOY_STICK1_LEFT" "_moveleft" bind "JOY_STICK1_RIGHT" "_moveright" bind "JOY_STICK1_UP" "_jump" bind "JOY_STICK1_DOWN" "_crouch" bind "JOY_STICK2_UP" "_lookup" bind "JOY_STICK2_DOWN" "_lookdown" bind "JOY_STICK2_LEFT" "_lookleft" bind "JOY_STICK2_RIGHT" "_lookright" bind "JOY_TRIGGER1" "_moveback" // L Trigger bind "JOY_TRIGGER2" "_moveforward" // R Trigger bind "JOY_DPAD_UP" "" bind "JOY_DPAD_DOWN" "" //============================================================================== // Car Weapon View Mode Bindings //============================================================================== bindset 4 bind "JOY_STICK1_UP" "" bind "JOY_STICK1_DOWN" "" bind "JOY_STICK1_LEFT" "" bind "JOY_STICK1_RIGHT" "" bind "JOY_STICK2_UP" "_lookup" bind "JOY_STICK2_DOWN" "_lookdown" bind "JOY_STICK2_LEFT" "_lookleft" bind "JOY_STICK2_RIGHT" "_lookright" bind "JOY_TRIGGER1" "_zoom" // L Trigger - zoom bind "JOY_TRIGGER2" "_attack1" // R Trigger - fire bind "JOY1" "_attack1" // A - fire weapon bind "JOY2" "_quickuse" // B bind "JOY4" "_weap5" // Y - exit vehicle bind "JOY6" "_weapnext" // R Shoulder - next weapon bind "JOY8" "_switchpos" // R Stick Click - switch seats //bind "JOY5" "_switchpos" //============================================================================== // AI Control Mode Bindings //============================================================================== bindset 3 bind "JOY1" "_use" // A bind "JOY2" "_jump" // B bind "JOY3" "" // X bind "JOY4" "_reload" // Y //bind "JOY5" "_weapprev" // L Shoulder //bind "JOY6" "_weapnext" // R Shoulder bind "JOY7" "_crouch" // L Stick Click bind "JOY9" "toggleMainMenu" // Start //bind "JOY10" "_inventory" // Back bind "JOY_STICK1_UP" "_moveforward" bind "JOY_STICK1_DOWN" "_moveback" bind "JOY_STICK1_LEFT" "_moveleft" bind "JOY_STICK1_RIGHT" "_moveright" bind "JOY_STICK2_UP" "_lookup" bind "JOY_STICK2_DOWN" "_lookdown" bind "JOY_STICK2_LEFT" "_lookleft" bind "JOY_STICK2_RIGHT" "_lookright" //bind "JOY_TRIGGER1" "_zoom" // L Trigger bind "JOY_TRIGGER2" "_attack1" // R Trigger // Always go back to bindset 0 before exiting the config bindset 0